Go to the source code of this file.
|
#define | FOR_EACH(array, index) for (uint8_t index = 0; index < sizeof(array) / sizeof(array[0]); index++) |
| Iterate over an array with variable index More...
|
|
#define | ASSIGN_ARRAY_ITEM(array, index, type, item) type *item = &array[index] |
| Assign the index th item in the array to an item variable of type More...
|
|
#define | SKIP_IS_NOT_ALIVE(item) if (!item->isAlive) continue |
| Skip (continue) if the member isAlive of variable item is false. More...
|
|
#define | TIMES(count, index) for (uint8_t index = 0; index < count; index++) |
| Iterate count times with variable index More...
|
|
#define | COUNT_IS_ALIVE(array, counter) |
|
#define | INIT_UNALIVED_ARRAY(array) |
| Set the isAlive member to false for all items in the array More...
|
|
#define | RNDPM() (rndi(0, 2) * 2 - 1) |
| Return 1 or -1 randomly. More...
|
|
◆ CharacterHitBox
Class Members |
uint8_t |
h:4 |
|
uint8_t |
w:4 |
|
uint8_t |
x:4 |
|
uint8_t |
y:4 |
|
◆ CharacterData
◆ Collision
Class Members |
uint16_t |
isColliding[8] |
|
◆ ASSIGN_ARRAY_ITEM
#define ASSIGN_ARRAY_ITEM |
( |
|
array, |
|
|
|
index, |
|
|
|
type, |
|
|
|
item |
|
) |
| type *item = &array[index] |
Assign the index
th item in the array
to an item
variable of type
◆ COUNT_IS_ALIVE
#define COUNT_IS_ALIVE |
( |
|
array, |
|
|
|
counter |
|
) |
| |
Value: uint8_t counter = 0; \
do { \
for (uint8_t i = 0; i < sizeof(array) / sizeof(array[0]); i++) { \
if (array[i].isAlive) { \
counter++; \
} \
} \
} while (0)
Count the number of items in the array for which the isAlive
member is true and assigns it to a variable defined as the int variable counter
◆ FOR_EACH
#define FOR_EACH |
( |
|
array, |
|
|
|
index |
|
) |
| for (uint8_t index = 0; index < sizeof(array) / sizeof(array[0]); index++) |
Iterate over an array
with variable index
◆ INIT_UNALIVED_ARRAY
#define INIT_UNALIVED_ARRAY |
( |
|
array | ) |
|
Value: do { \
for (uint8_t i = 0; i < sizeof(array) / sizeof(array[0]); i++) { \
array[i].isAlive = false; \
} \
} while (0)
Set the isAlive
member to false for all items in the array
◆ RNDPM
#define RNDPM |
( |
| ) |
(rndi(0, 2) * 2 - 1) |
◆ SKIP_IS_NOT_ALIVE
#define SKIP_IS_NOT_ALIVE |
( |
|
item | ) |
if (!item->isAlive) continue |
Skip (continue) if the member isAlive
of variable item
is false.
◆ TIMES
#define TIMES |
( |
|
count, |
|
|
|
index |
|
) |
| for (uint8_t index = 0; index < count; index++) |
Iterate count
times with variable index